Build 1!

And it, has, dropped!

My very first attempt at making a purely BL interactive-fiction game is out! I've been working on it for the past couple weeks: some 14K words, 2 PEAs, and a project refresh (thanks to unity HDRP being useless for terrain work), I have this unusual little thing.

Now of course me-being-me, it's not as simple as just an IF game, so this is a hybrid of a walking game with IF; Basically it follows what I'm attempting with Day of Maintenance, but on a much smaller, simpler scale: having conversations play out whilst you move around the world doing stuff.

I hope you all enjoy these two little idiots chatter!

What's next?

So I'm not 100% done with the game, I still have ideas for it, so across the rest of August (i.e. rest of Yaoijam) I'll be adding some more to it:

  • Some more chats, to help make the heart ending more achievable / explore the relationship some more.
  • Revisions to the current chats - basically adding more choices & threads to the intro, starting chat, and some other chats to help make 'em all more interesting (and of course: typo fixes)
  • More terrain & details, try to get the space feeling more cosy, especially for the ending locations.
  • Another iteration on the PEA models - give them some more detail, flavour, & textures maybe.
  • More audio
  • ??? and other little things, I want to try and implement more behaviours for the PEAs - emotes, looking around, that sort of thing (maybe even get them reacting along with the stories! But that's a lot easier said than done, so no promises)
  • Settings menu (didn't do this yet because I just didn't feel like the admin for this first version rn)

Anyway, that's plans, but they may all fall apart, so who knows!

Files 78 MB
Version b2 Aug 17, 2021 92 MB
Version b2 Aug 17, 2021 99 MB
Version b2 Aug 17, 2021

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