Forgetful Loop: 2025


Hey folks, i hope this winter is treating you alright.

It's been almost 4 years since I started working on Forgetful Loop, and it's always been a little jewel for me personally since it helped unlock a lot in me - to make Day of Maintenance, to make other games, to try and tackle other large projects over the years.

After finishing it, i was left nauseous at the idea of touching this project again from how intense working on it in the first place was - I basically just 7-days-a-week crunched for a couple months on it. But now, I've got the interest to come back and tweak it a bit,

I won't promise a date, only that I am working on an update to do the following:

  • Add rebinds
  • Add character portraits
  • Show more states on the nodes (eg: tints on the node bodies, downstream nodes of a broken fuse go red too)
  • and polish the art: adding effects, shaders, particles and animations to the game

It's been a couple weeks since re-opening, updating unity version, and doing art. And it's refreshing! to come back to this thing with the tech-art skills I wanted to have when first making this game.




(I think this shader is pretty cool, so here's a version without any text if you'd like a wallpaper :P )


💭 Today I had a couple ideas for new nodes even too! So if the stars align with time, I hope I'll be able to add some new levels to the game too.

See you soon. Merry fixing and a happy new time loop ⏳

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