2025: February Update
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A month in, and this update is continuously moving along,
- The rebinding window is done
- Settings menu has had a small overhaul to be more usable
- Exposed a few more settings
- and as you can tell from above - a lot more effects are coming together!
It's been revitalising to return to this game and actually have these shader ideas work out. Feels again like how the original game production was - a real test of my skills and a way to practice them. But having a working product as a base is... well it's just kinda neat tbh. I don't need to make a lot from scratch 😅
Next on my list is to work on the two new node mechanic ideas I had, and to give the story screen some love:
A new shader to warp the scene and make it moody, but balancing the visuals to not be too distracting from the text.
I also want to see if I can make the node meshes look a little more... 'interesting'? but I don't know what to do with that idea just yet.
Thanks for tuning in, and here's to another big month of Cool Stuff™
- Canvas
Get A Forgetful Loop
A Forgetful Loop
A time-looping worker-placement puzzle game
Status | Released |
Author | BigHandInSky |
Genre | Puzzle |
Tags | Atmospheric, ink, looping, Low-poly, Real-Time, Sci-fi, Singleplayer, Story Rich, Time Travel, worker-placement |
Languages | English |
More posts
- Forgetful Loop: 202539 days ago
- Forgetful Loop: Two Years LaterSep 04, 2022
- Build 42Jul 14, 2021
- Build 41Jun 15, 2021
- One Year LaterJun 11, 2021
- Build 40Jun 09, 2021
- Build 39Jun 06, 2021
- Making your story look goodNov 13, 2020
- Final BuildNov 03, 2020
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