2025: February Update



A month in, and this update is continuously moving along,
- The rebinding window is done
- Settings menu has had a small overhaul to be more usable
- Exposed a few more settings
- and as you can tell from above - a lot more effects are coming together!
It's been revitalising to return to this game and actually have these shader ideas work out. Feels again like how the original game production was - a real test of my skills and a way to practice them. But having a working product as a base is... well it's just kinda neat tbh. I don't need to make a lot from scratch 😅
Next on my list is to work on the two new node mechanic ideas I had, and to give the story screen some love:
A new shader to warp the scene and make it moody, but balancing the visuals to not be too distracting from the text.
I also want to see if I can make the node meshes look a little more... 'interesting'? but I don't know what to do with that idea just yet.
Thanks for tuning in, and here's to another big month of Cool Stuff™
- Canvas
Get A Forgetful Loop
A Forgetful Loop
A time-looping worker-placement puzzle game
Status | Released |
Author | BigHandInSky |
Genre | Puzzle |
Tags | Atmospheric, ink, looping, Low-poly, Real-Time, Sci-fi, Singleplayer, Story Rich, Time Travel, worker-placement |
Languages | English |
More posts
- v2.1159 days ago
- v2.1069 days ago
- v2.0979 days ago
- v2.0883 days ago
- v2.0786 days ago
- The 2025 Update is now live!91 days ago
- 2025: Trailers and OST98 days ago
- 2025: June UpdateJun 30, 2025
- 2025: May UpdateMay 31, 2025
- 2025: April UpdateApr 30, 2025
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