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Devlog
Submission to Yaoi Game Jam 2022
You'd kill for him, wouldn't you?
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Devlog
Post-Jam thoughts
September 03, 2022
by
BigHandInSky
Hey folks, so it's been 2 months! And I've had a great response to this project, enough that I got a good feeling this'll be my next major project post-MDay. Now to set expectations: I want to continu...
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Build 10
August 29, 2022
by
BigHandInSky
Hey folks, this is a quick patch to fix a couple things with the game from first reports (and also from a couple late playtester feedback): Added reload mechanic, with sound effect and UI prompt Vario...
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1st Jam build now LIVE!
August 22, 2022
by
BigHandInSky
After a month and a bit, 9 builds, and a ton of writing/coding/crying, this game now has it's first live one! This is pretty much it, save for some fixes and stuff as people comment. Feel free to let...
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Jam Log #3 - Final Week
August 22, 2022
by
BigHandInSky
Hey folks! It's nearly the end of Yaoijam 2022, and I'm feeling pretty good about what we got. 3 months ago I set off with pre-production to figure out the scope & ideas of it, and sitting here at the...
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Jam Log #2 - Who are the key characters?
July 31, 2022
by
BigHandInSky
Hey folks, Development is plodding along - a few hiccups here, a few surprises there - but I'm still making good progress. As I had a few minutes spare, I drummed up a couple character portraits of th...
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Jam Log #1 - Mood Trailer
July 15, 2022
by
BigHandInSky
Hey folks - hope you're having a good summer in one way or another. Figured I'd share a peek at what we're making here, and for me (as someone who loves a bit of moody camera-panning) I wanted to show...
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