A sneak peek at what's coming
Hey! So been pretty hush-hush so far, but I'm in the early days of turning Maintenance Day into a fuller project.
I was already hoping to get some story elements into the jam version, but that was too much work for the jam, so instead I shelved it. With the game coming out as well as it did, for me I had a strong mental picture of what was next:
- Story elements
- Twists on the fixing mechanic
- Couple more interesting places to drive around
Out of those, the only major block of work is the story player, which as of typing is in a really good state. I've contacted an artist to do some concepting for the character you'll talk to, & the project bible is well under way.
Now, for the sake of keeping the project manageable I won't be talking much of what's to come, or when the game is hoping to release (mainly as I've got actual work work to not screw up)
But here's a sneak peek! Fingers crossed it won't be too long a wait.
Get A Day of Maintenance (Jam Version)
A Day of Maintenance (Jam Version)
A driving fix 'em up crane-operator game for 7DFPS
Status | Released |
Author | BigHandInSky |
Genre | Puzzle |
Tags | 3D, Atmospheric, crane, desert, Driving, fixing, maintenance, Open World, Sci-fi, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, High-contrast, Interactive tutorial |
More posts
- Site Update Teaser - The Sunken DishJun 07, 2021
- Validating Unity Builds the easier wayMay 15, 2021
- Working on the game's IntroductionApr 20, 2021
- Character TeaserMar 30, 2021
- Improving the Vehicle CameraMar 20, 2021
- Adding world propsFeb 21, 2021
- A helpful Ink-Knot PropertyDrawerFeb 07, 2021
- Things you should know before making a Vehicle in UnityJan 30, 2021
- Useful scripts for Quick 'n good UGUIJan 13, 2021
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