Physics
vroom » Devlog
Update:
- Ship physics have been mostly worked out! from here on it'll be polishing and additional tweaks here and there
- Some small map changes
- Switched goals and beacons to use a square finish zone, rather than you slamming into the buildings, which i might bring back because it's pretty silly
Files
vroom_v006.zip 30 MB
Jan 01, 2018
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vroom
an experiment in speed
Status | Prototype |
Author | BigHandInSky |
Genre | Racing |
Tags | gamepad, hovercraft, Oculus Rift, Open World, rally |
More posts
- Carrier Reporting InMar 11, 2018
- Map .2Mar 07, 2018
- A maptacular logJan 24, 2018
- Making HeightJan 14, 2018
- First Final MapJan 13, 2018
- Drafting a new mapJan 09, 2018
- The First Big OneJan 07, 2018
- A little bit of colourJan 03, 2018
- Angled MissileJan 02, 2018
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