Angled Missile
vroom » Devlog
Update:
- Big improvement to physics here, I've gotten turning, acceleration and hovering to a somewhat decent region, and the ship now angles a bit when it's falling to let you see where you're going, alongside this the gravity is a bit heavier and controls should be a bit snappier now
- Small other tweaks here and there
- Actually updated the game version number on the menu this time
Files
vroom_v007.zip 30 MB
Jan 02, 2018
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vroom
an experiment in speed
Status | Prototype |
Author | BigHandInSky |
Genre | Racing |
Tags | gamepad, hovercraft, Oculus Rift, Open World, rally |
More posts
- Carrier Reporting InMar 11, 2018
- Map .2Mar 07, 2018
- A maptacular logJan 24, 2018
- Making HeightJan 14, 2018
- First Final MapJan 13, 2018
- Drafting a new mapJan 09, 2018
- The First Big OneJan 07, 2018
- A little bit of colourJan 03, 2018
- PhysicsJan 01, 2018