Controls and Menus


Update notes:

  • Game menu, which shows results from your previous run, a choice of freeroam/random, and placeholder buttons elsewhere
  • World iteration - the pillars area is now filled out, more shortcuts and routes are dotted around, and a couple routes here and there
  • VR/2D choice menu is now a choice, and it should let you retry VR checking, or skip and continue as 2d if your VR check fails
  • All menus should be navigatable by controller
  • Mouse look implemented

Files

vroom_v005.zip 29 MB
21 days ago

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