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A Day of Maintenance
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Devlog
ADoM is in the Hand Eye FESTival!
October 15, 2022
by
BigHandInSky
Heeeeello folks! So I have wonderful news: Day of Maintenance is a part of the Hand Eye society's Super FESTival thing going on! You can check out the (AMAZING) event page here: https://handeyesociety...
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So how does Orby work?
June 05, 2022
by
BigHandInSky
1
Hey folks, So waaaaaaay back in the long-forgotten past of *checks notes* err. a month-and-a-couple-days-ago I ran a poll for what folks wanted my next dev article on MDay would be - and they picked O...
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Queer Games Bundle 2022 is live!
June 02, 2022
by
BigHandInSky
3
It's here! And Day of Maintenance is a part of it! If you were holding out for a sale to get the game, this is your best bet imo: you get this game, along with 580+ other queer games large & small, po...
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Build 47
May 12, 2022
by
BigHandInSky
Hey folks, this is another quick patch to fix a couple trophy issues (and off the bat: sorry about causing undue replaying to unlock it!) Fix platinum trophy not unlocking Fix "Robot-mantic" achieveme...
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Build 46
May 10, 2022
by
BigHandInSky
Hey folks, another patch build here, this one changes the following: Add some more barks to act 1 Block hint from being activated during act 1's intro Fix crane audio not working when using mouse LMB/...
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Build 45
May 02, 2022
by
BigHandInSky
1
Hey folks, This is a minor patch to fix a couple minor issues, typos, and introduce a new feature to the menu to help track your progress: Fix a minor UI bug in Act 2, where the final site's fix zones...
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A Day of Maintenance is now live!
April 22, 2022
by
BigHandInSky
2
Yup! It's out! And boy, I'm real proud of what we made here. I've taken the time to write up my thoughts in slightly more detail here on medium ; but the gist? Is that it's taken a lot to get to this...
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Ok actually the final demo build this time(?)
April 17, 2022
by
BigHandInSky
2
Hey folks, This patch fixes an issue with the text vanishing in the UI as you scroll or play through stories. It also includes a couple other changes, notably: adding an icon to the Site Issues List t...
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(Hopefully the) Final Demo Update
April 16, 2022
by
BigHandInSky
2
Hey folks! So I uploaded a new series of demo builds last night, and hopefully this is the last time I'll need to do that. Since build 30 a whole ton of stuff has changed - usability, bugfixes, optimi...
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1 week left!
April 14, 2022
by
BigHandInSky
2
Hey folks, Just a brief update from me ahead of this final push - the game is looking to be in pretty good condition now! We're wrapping up any last issues or todos that worried us, and are now fully...
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The OST is now available!
April 09, 2022
by
BigHandInSky
1
<a href=" A" class="redactor-linkify-object">https://mooncircuit.bandcamp.com/album/a-day-of-maintenance-ost">A Day Of Maintenance - OST by Moon Circuit Created by Rowan Austin, as a music lover mysel...
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"Robotic Ruins" Music Trailer
April 06, 2022
by
BigHandInSky
The second of 2 singles we'll be dropping, this track appears in your truck radio as you drive around Act 2 of the game - the moon overhead, pillars carrying railroads, and an empty quarry to worm you...
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Who are the truck gang?
April 01, 2022
by
BigHandInSky
Hey folks! Time for a new devlog, this one is partly inspired by me wanting to shed some light on some of the robots you'll be interacting with during your time in Day of Maintenance (aaaand it's also...
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"Desert Moon" Music Trailer
March 30, 2022
by
BigHandInSky
The first of 2 singles we'll be dropping, this track appears in your truck radio as you drive around Act 1 of the game - the sun looming over, the dust rolling past. Interested in getting the whole so...
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Release Date Announcement
March 25, 2022
by
BigHandInSky
4
Well, it's been a long, long time building up to this point. December 2020: The Prototype From December 2020, where this thing was merely a whole bunch of cubes trundling around a golden landscape, I...
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Preparations...
March 23, 2022
by
BigHandInSky
Oh look what we have here: Not one, not two, but three new trailers are all queued up! These will show off a couple of music tracks from the game ahead of Rowan's OST release, and of course the gamepl...
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Demo Update
March 21, 2022
by
BigHandInSky
Hey folks, Ahead of a BIG ANNOUNCEMENT later this week, here's a new version of the demo - a truly gargantuan amount has changed since the last one: new art, lot's of ink fixes and wording tweaks, new...
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Lessons learned about making an open-world driving game’s world scenes
March 05, 2022
by
BigHandInSky
1
Hey folks, The game is still pottering along here & there. Albeit with some slowdown due to the recent news (from which I hope you're all able to find a moment to breathe, or process it, or help those...
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A sunset to wake up to
February 19, 2022
by
BigHandInSky
Whew. It's done. With some final strokes of the make-vertices-pen in blender, the site models for Act IV are done! There's still plenty of little details I'd like to add of course, but I gotta constra...
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One Year Later
December 04, 2021
by
BigHandInSky
Well, this is it - one. year. since I first laid down code into this project for 7DFPS2020 . As with Forgetful Loop, I felt that I should write up some thoughts, feelings, and a retrospective on how t...
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Writing a simple save/load system with backups
November 25, 2021
by
BigHandInSky
1
Why have a persistence system? So saving/loading is a key thing with any game that wants to have state beyond running the app once. You have a wide variety of options for doing this, and how it resolv...
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Orby wallpaper render
November 12, 2021
by
BigHandInSky
Hey folks, Just a small funsies thing - as part of some other exploration, I've got a lovely wallpaper render of Orby to share! Is 2560x1440p, hope you enjoy. The game is still slowly making it's way...
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Mood Trailer release & PYG update
November 01, 2021
by
BigHandInSky
1
Hello robots! Today is a big day: the mood trailer is now up! It feels good to get some footage out there - we have the Gameplay trailer in production now too, so MDay will have double the trailers of...
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The timeline of news
October 26, 2021
by
BigHandInSky
So, with the last post , that's it for news snippets from the world of MDay. For the keen-eyed, each one has a date when each one was posted, to give an idea of how things changed over time. For those...
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"100 years of Robots, where are we now?"
October 23, 2021
by
BigHandInSky
January 14th, 2100 by Michelle Foresight, Robotics Editor Robots, Wetware / **** Personality Cores / Science-Fiction / Space Industry We're now past the threshold into 2100, a new century. And folks,...
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"Why is GEC in the extraction business all of a sudden?"
October 17, 2021
by
BigHandInSky
November 30th, 2095 Maria Petrov 354 claps, 510 shares It's the end of a year starting with the number 2, and GEC is once again throwing it's weight around the business world. Their founding was an op...
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"New megacorporation 'GEC' incorporates, what should we expect?"
October 12, 2021
by
BigHandInSky
5th April, 2056 by Arthur Morsley, Wealth Correspondent Business, GEC / Big Tech / Google / Apple The Brazilian Department of Commerce has greenlit the world's newest mega-corporation: GEC. It brings...
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Iapetus, the weird moon of Saturn
October 05, 2021
by
BigHandInSky
To add to the news-logs for this week, from the newsdesk of today is a fascinating read on the story of Iapetus, one of Saturn's moons: https://bigthink.com/starts-with-a-bang/strange-moon-iapetus/ Wh...
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"Right to Stay Disconnected Law Passed"
October 05, 2021
by
BigHandInSky
January 18th, 2081 by Jabulani Botha, Law Correspondent Robotics Law, Robots / Silicon Rights / International Court of Justice The International Court of Justice has passed the highly-discussed "Right...
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"World Personality Core Database Established"
September 28, 2021
by
BigHandInSky
October 19th, 2063 by Sammy Nguyen, Robotics Correspondent World Personality Database, Personality Cores / Wetware / Robotics / Adam Project / GEC The world's first shared database of personality core...
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"An introduction to the Personality Core"
September 21, 2021
by
BigHandInSky
By Keya Mahajan, Head of Research & Development September 15th, 2057 Emotion is a powerful thing. The drive to want, to yearn, to fear, to do so much out of what feels like nothing. It's a crucial par...
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"They walk amongst skeletons of the gods"
September 13, 2021
by
BigHandInSky
1
"They walk amongst skeletons of the gods, and you treat the shells as such - they have a short temper" That's the way you hear some of them describe one another, or, at least the more mystically-align...
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The view from New Port
September 07, 2021
by
BigHandInSky
Posted August 2nd, 2060 @worldwide-lens When you step off the train, you walk face-first into the cauldron that is New Port: it's arid (but there's a breeze), it's smoggy (but breathers and ventiliati...
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"Remembering Breton Motors, the Massive makers"
September 02, 2021
by
BigHandInSky
1
June 3rd, 2070 by Marcus A. Zander, Tech Correspondent Transport, Breton Motors / Automotive Industry / MSSIRT As of 3pm BST today, the legendary vehicle manufacturer Breton Motors will have filed for...
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"Humanity's first colony ship sets sail to Mars"
August 27, 2021
by
BigHandInSky
By Natascha Moors Space Editor, News Network Website February 18th, 2074 "The Pegasus" has completed it's launch from the International Orbital Dockyard, marking the first time humans are travelling t...
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THE SILVER APOCOLYPSE IS COMING
August 17, 2021
by
BigHandInSky
1
The Prophecies from the Vine THE SILVER APOCOLYPSE IS COMING - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - It will arrive in steps not the fractur...
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"First orbital repair by Robot worker completed successfully"
August 10, 2021
by
BigHandInSky
1
By Martin Harrington Science Editor, News Network Website August 9th, 2052 The International Space Station has had it's first repair done entirely unmanned by a Robot worker, "OC-10LHF". The task assi...
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"Adam Project Announces 'Wetware' Innovation"
August 04, 2021
by
BigHandInSky
1
#snippet
March 20th, 2048 by Amy Baker, Science Correspondent Wetware, Artificial Intelligence / Robotics / Brain research Wetware After decades of research & development, the Adam Project has announced the fi...
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Looking ahead
July 29, 2021
by
BigHandInSky
2
It's now been just over a week since releasing the demo, and it's breen great to see the numbers roll in! As said in my post, I'm going to be taking a short break from the project, but I figured I wou...
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The Demo build is out!
July 20, 2021
by
BigHandInSky
1
Good morning folks, it's a brisk 31C, high UV index, not too much wind, and it's time to get on with the day: A Day of Maintenance ! This demo build is basically a vertical slice for the whole game: y...
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Music track teaser
July 17, 2021
by
BigHandInSky
Progress is being made towards the demo build next week - new art, new fixes, some tutorial tweaks. I kind of/kind of don't enjoy this part, the rush before a big thing. Where all the little bits star...
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Something buildy this way comes
July 09, 2021
by
BigHandInSky
1
Well, it's been 8 months since 7DFPS finished, the first build out, and I'm now almost at a position where I can release an almost-full fleshed out version of the game. In the next couple of weeks (pe...
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Store page revision
July 03, 2021
by
BigHandInSky
1
(oh hey the store page just magically updated with more info and flashy art, maybe give it a look idk )...
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New store design & wallpaper
May 03, 2021
by
BigHandInSky
Hey folks, So the game is still plodding along hunky-dory, almost got all the gameplay in! 💪 As part of taking a small break from design/coding/actual brain-work, I've been working on the look & fe...
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